Sony Vegas is a non-Linear editing system produced by Sony Media Software. Currently, it runs on Microsoft Windows 2000/XP/2003. Vegas also runs on Vista but is not yet officially supported. however in April 2007 Sony along with AMD jointly demonstrated a soon to be released 64bit version of Vegas running on 64bit Vista. Originally developed as an audio editor, it developed quickly into a complete NLE for video and audio from version 2.0. Vegas now features realtime multitrack video and audio editing on unlimited tracks, resolution independent video sequencing, complex effects and compositing tools, 24-bit/192 kHz audio support, VST and DirectX plug-in effect support, and Dolby Digital surround sound mixing.
Vegas comes in a variety of price points based on the bundled programs and extensibility of features. The consumer level Vegas Movie Studio version (formerly titled VideoFactory and Screenblast) shares the same interface and underlying code base as the professional Vegas version, but does not include professional features like 24p editing and advanced compositing tools. Also available is Vegas + DVD, which bundles the DVD authoring software DVD Architect, as well as Boris FX LTD and Magic Bullet Movie Looks HD.
Features
Video Features
The powerful three wheel colour corrector in Vegas 6
Vegas has the ability to edit video and audio on unlimited tracks, the only limit is the speed of the host computer. In addition, it also supports any aspect ratio (4:3, 16:9) and pixel aspect ratio. it can also edit 24, 25, 29.97 or 30 fps video. in fact Vegas can edit in any custom frame rate or frame size you choose. Vegas will scale accordingly if a user needs to mix and match video of different framerates or resolutions. Vegas also allows external preview via Firewire to Firewire ready broadcast monitors or via DV deck/camera which also incorporates realtime down convert from DH to SD so HD material can be viewed on an external standard definition monitor. As of version 6, Vegas can also output video to a second LCD or CRT monitor via component video or DVI connections.
Vegas is the only non-linear editing systems (NLE) which allows project/timeline settings (frame rate, aspect ratio, etc.) to be changed at any time during editing.
In addition, Vegas also has powerful color correction tools, such as a three-wheel color corrector as well as a secondary color corrector to make changes to an isolated element in an image. A user can monitor these changes on accurate vectorscope, waveform, histogram, and parade video scopes. Modified video can be compared against the source via Vegas' split screen previewing. As of version 6, Vegas can take advantage of dual-core and dual processor systems to render projects.
In areas of compositing and motion graphics Vegas provides a substantially broader tool set than most NLE systems featuring 3D track motion compositing with control over Z-depth, and spatial arrangement of visual planes including plane intersection. A full range of compositing modes accessed as track/layer controls makes Vegas' use of compositing modes very similar to After Effects and Photoshop which is unlike most NLE systems that usually apply such modes as clip specific effects. Vegas also has keyframeable bézier masking tools with unlimited points. Masks can be feathered and blended, as well as set to certain opacity levels for each layer. The program can also do real-time event reversing and velocity envelopes for manipulating frame-rate and clip speed playback over time using bezier point manipulations. All effects, processes and video transitions--such as crossfades and wipes--are keyframable in Vegas with users having full control over the duration, motion and acceleration of effects and transitions.
Much of the visual effects processing in Vegas follows a very audio-like paradigm. Effects can be applied at any stage of the visual signal flow - event level, track level and output level effects, much like reverb, delay and flange audio effects are applied in a digital audio system, like Pro Tools, Cubase or Sonar. Master output effects can also be controlled and manipulated over time by the use of Master Bus track automation envelopes.
Vegas is arguably the most format friendly NLE on the market reading and writing a very wide array of file formats and codecs - avi, mpeg 1/2/4, mp4, quicktime mov & QT, tiff, psd, targa, bmp, jpeg, png, mp3, wma, wav, aiff, rm, ogg, ac3, wav64 and pca. It can support all major codecs employing avi wrappers including divx, xvid and various YUV codecs with the proper directshow codecs installed. Vegas is also able to utilise all major Quicktime codecs. Beyond standard formats Vegas also employs some of its own codecs as output options including a well regarded implementation of AVC/H264, a lossless 4:2:2 Sony YUV codec and a Sony DV codec. The Sony DV codec, in its current form, does not upsample chroma and so may appear (e.g. in a rendered MPEG-2 sequence) to be inferior to Microsoft's DV codec which is selectable as an option in "Preferences". Vegas will also accept nearly any format on any timeline and will not have to re-render the footage to fit the timeline, unlike many other NLEs.
In addition, Vegas has arguably the best integration with 24p DV, making it a favorite choice among those who shoot in that format. It is also one of the few NLEs which can convert other formats to 24p (or any format to any other format) without any kind of a plugin or third-party application support.
Audio Features
The 5.1 surround mixing panel
Vegas has full resolution 24-bit/192 kHz audio support, with over 30 customizable real-time audio effects included with the application. All audio effects can be controlled via envelopes for each parameter. Effects include Track EQ, Reverb, Chorus, Delay, Noise Gate, and Flange/Wah/Phase. Audio effects for 5.1 projects are also included with the program, including EQ, Dither, and Wave Hammer™ Surround compression tools. Users can expand the program via its VST and DirectX plugin support. As of version 6, Vegas also supports professional-quality low latency ASIO drivers, as well as broadcast wave format.
The software provides many tools for 5.1 surround mixes, including keyframeable surround panning and effects for tracks and busses. Surround projects can be rendered with the included Dolby-certified AC-3 encoder, included with the Vegas+DVD package. Film-style surround panning mode supports panning between speakers using a constant power model, which is optimized for theater-style speaker placement.
The program includes 19 timestretch modes that allows users to choose the resampling method that best fits the audio. Users can also change the pitch of any event in a project. Pitch, tempo and stretch amount information is displayed in timeline events. New to version 6 is tape-style audio scrubbing, which mimics the effect of dragging an analog tape past the playhead.
If users don't have 5.1 speakers, Vegas offers real-time downmixing of audio from 5.1 surround to stereo. Users can also downmix from stereo to mono. Complicated mixes can be obtained with bus-to-bus routing, as well as with bus envelopes to set track effect parameters, volume, and panning for a Vegas project.
Other Features
Vegas has the ability to run user created scripts. Microsoft .NET is required for scripting functionality. Scripts can be written in Visual Basic or Javascript and can be built to control, manipulate or automate almost any aspect of Vegas. The online community of Vegas users has produced a vast array of such scripts which can be downloaded and run without any scripting knowledge.
Vegas provides full functionality for nested timelines allowing individual project files to be placed within each other and utilised as singular clips without pre-rendering on the timeline.
Vegas has native support for network rendering, allowing up to 2 'render nodes' per license to be installed on extra machines. This allows long renders to be shared across 3 total computers as long as the project is on a networked folder. When network rendering, the file is broken up into smaller pieces in which the three computers render separately, then the 'stitch host' pieces them back together to form the fully rendered file.
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Saturday, August 25, 2007
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